Apple just released macOS 10.14 Mojave!
As Always: BACKUP EVERYTHING and DO NOT UPGRADE YOUR SYSTEM OR APPS IN THE MIDDLE OF A PROJECT.
Mojave is brand new, and even though it is stable a lot of plug-ins, apps and add-ons shenanigans are not yet 100% compatible. So BEWARE and TEST your stuff before diving-in. I have a Mule machine that I load with new installs for my own tests, and I'm very thorough and prudent. I won't upgrade my main system before some time.
Apple conveniently explains how to make a bootable USB flash drive installer with Mojave in this support page, using the 'createinstallmedia' command in Terminal.
But first, download Mojave from the Apple Store, and Quit the installation when the installer opens.
Mojave install file is 5.7GB according to Apple.
Check that your computer and graphic card are on the list.
For MacPro owners like myself, the upgraded graphic card must be Metal capable:
macOS Mojave requires a graphics card that supports Metal, an Apple technology that lets the system and apps efficiently tap into the capabilities of today’s graphics processors (GPUs). The graphics cards offered by Apple in Mac Pro (Mid 2010) and Mac Pro (Mid 2012) don't have GPUs that support Metal, so these systems require upgraded graphics cards in order to install macOS Mojave.
And for some reason you must be on High Sierra before the upgrade:
Before you upgrade to macOS Mojave on these Mac Pro models, you need to update to macOS High Sierra 10.13.6 and then make sure that your graphics card is compatible. You also need to turn off FileVault. First, use the Mac App Store to update your operating system to macOS High Sierra 10.13.6. Don't upgrade your Mac Pro (Mid 2010) or Mac Pro (Mid 2012) to macOS Mojave directly from macOS versions prior to 10.13.6.
I will soon install Mojave on my second MacPro machine and will report any hiccups with my usual apps in future posts. Let me know how it performs on your system in the comments below. Cheers!
Monday, September 24, 2018
Thursday, September 20, 2018
Publish to Vimeo from Frame.io, and Publish to YouTube and Facebook from there!
I use Frame.io for clients reviews, I use Vimeo for storing final videos.
New to Frame.io is the ability to push a (finished/approved) video to Vimeo - from within Frame.io!
When the video is on Vimeo, you have the capability from there to push it to Social Platforms, namely YouTube, Facebook and Twitter.
Mighty convenient if you ask me, when you have to have the same video on all platforms quickly.
New to Frame.io is the ability to push a (finished/approved) video to Vimeo - from within Frame.io!
You need to link your Vimeo account, of course, and there it is! I say: pretty cool feature!
When the video is on Vimeo, you have the capability from there to push it to Social Platforms, namely YouTube, Facebook and Twitter.
Mighty convenient if you ask me, when you have to have the same video on all platforms quickly.
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