Let's start with audio and then we'll look at picture:
1) My FCPX project starts at 23:59:57:00 to allow for a 3 sec. preroll and then start the first image at 00:00:00:00. Well Resolve handles this differently and continues playing Timecode at 24:00:00:01 and counting... What?
What is this BMD?
Fairlight counts correctly to 00:00:00:00 pass 24hr., but does not like crossing over and plain STOPS there. Even signifies its refusal with a "T" mark in the time bar. And trying to click further down the time bar doesn't do anything.
You won't go pass that 00:00:00:00 point.
Changing the Timeline Starting Timecode to 00:00:00:00 or 01:00:00:00 effectively removes the "T" mark, or better it's out of the way, and Fairlight plays happily.
2) The Disabled Clips in FCPX Timeline are correctly Disabled in Resolve/Fairlight Timeline, EXCEPT for clips grouped into a Secondary Storyline, see below, thus creating chaos.
3) Stereo clips are brought in as Mono L/R. Why we still have to deal with this ancient mode in modern NLEs are beyond me. Are you listening engineers, programmers? We want proper multi channel audio track handling.
3) The order in which Resolve brings audio clips seem very random, and in any case doesn't take Roles into account in any way.
4) Audio grouped under a Storyline in FCPX translates into Resolve as "Secondary Storyline_L/R clip instead of the proper audio clips name. Thus creating additional chaos.
5) Some audio grouped under Storylines are NOT PRESENT in Resolve Timeline. I don't know why some audio is being dropped. That's wrong.
I guess we cannot use Secondary Storylines for audio for this workflow or we have to take all audio clips out of Secondary Storylines before exporting fcpxml.
6) Gain (a Logic Pro Effect) is ignored. Alex4D Sound Only (a FCPX/Motion Transition) is ignored.
7) Volume is ignored.
8) Fades are ignored.
So all in all, not a very satisfactory first impression audio wise I mean we live in times where we must keep as much as possible of the information from system to system, and this is clearly not a good example of that. Sending fcpxml to X2Pro to ProTools via AAF is a much more advanced workflow. As far as Audition goes, it still can't open fcpxml, you have to roundtrip through Premiere and loose most of the info there. Audition cannot open AAF, so cannot make use of X2Pro either. Then there is Logic, but I don't have any info at this point. If you do, please leave a comment.
As for picture:
a) Basic Titles with single formatting/font translate correctly. All others do not.
b) Speed changes have been working correctly for some time now, and still do.
c) Stills translate correctly, but not the Ken Burns Effect which is IGNORED. Stills in Secondary Storylines translate as "Secondary Storyline" instead of the name of the still. Plus some seemingly random stills are discarded, and I cannot figure the reason why. That's WRONG.
d) Fades and Cross-Disolves still translate correctly.
e) Effects (Vignette, Color Correction, Gaussian Blur, Drop Shadow) are discarded.
f) Transform and associated keyframes do translate, but appear quite shifted, so adjustment will be necessary.
g) Generators are not understood and continue to be replaced by Roundtrip Dummies.
At this point all the known limitations are still in action, we continue to be in "Bake everything into QT before exporting to fcpxml" mode, or too much is lost in translation. Secondary Storylines are still a no-go and a cleaned-up FCPX timeline is your friend.
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