The People at BMD are relentless and that's a good thing! There is still a long way to go for Resolve, but it's making progress with each update. Keep up the good work!
From BMD:
What's new in DaVinci Resolve 20.3.2
The following features have been added or updated.
- Preferences option to enable dynamic trim for trim editor in edit.
- More consistent kerning for subtitles.
- Magic mask cache is now retained when pasting node attributes.
- Improved render speeds for side-by-side stereoscopic 3D renders.
- Up to 2.5x faster SuperScale Enhanced with Apple Neural Engine.
- Progressive renders for interlaced timelines with same frame rate.
- Addressed issue with lens correction of vertical clips.
- Addressed incorrect ILPD used with disabled clip on higher tracks.
- Addressed incorrect aivu when rendering marked timeline ranges.
- Addressed incorrect ImmersivePatcher behavior with proxy media.
- Addressed timecode issue for proxies from stereoscopic 3D EXRs.
- Addressed issue localizing media pool column headers.
- Addressed slow media management start up for larger projects.
- Addressed ProRes RAW decode issue when using ACES.
- Addressed issue with editing effects on a locked node stack layer.
- Analog Damage disabling CRT scan no longer disables restless foot.
- Addressed potential flicker in face refinement eyebag removal.
- Addressed retention of MaxCLL from XML when exporting IMF.
- Addressed issues with Dolby Atmos external renderers.
- Addressed ADC reverb delay compensation issue in some projects.
- Addressed incorrect pass through behavior for Sony XAVC renders.
- Addressed issue decoding some Sony ARW clips.
- Addressed incorrect render size estimates for some MXF clips.
- Support for Fujifilm F-Gamut C colorspace and F-Log2 C gamma.
- Support for Dolby headphone personalization of binaural monitoring.
- General performance and stability improvements.